Angela

Angela is the only flying vanguard and a hero with one of the most annoying CC ability that allows her to displace enemies in any direction multiple times in a minute.

She may not work as a solo tank, because holding frontline is not her job. But she shines as a second tank, constantly annoying enemies, breaking up their frontline or kidnapping the supports.

Pros and Cons

Pros:

  • Flying vanguard.
    She is the one who can deal with flying characters, because they can not outlive her.

  • Lots of CC.
    She can grab up to two enemies at once with her Assassin’s Charge. But her other abilities also CC-oriented. Not to say that her ultimate transforms enemies into piñatas.

Cons:

  • Not enough health.
    Even though Angela is vanguard, she has only 450 HP. It may be enough to deal with supports, but it’s hard to play against other vanguards.

  • Only one play style.
    She is a dive character and she can do nothing against poke characters when they are far away.

  • Small damage per second.
    Most of the time she is charging her Spear to deal more damage. Without the charge she is a tickle monster.

Gameplay loop

Charge spear, isolate target, secure the kill. Repeat.

Abilities

Ability stats can be found on the game’s website.

Keep in mind that when a new season is released, the information on the site is not updated immediately. Especially team-up information.

Spear of Ichors

  • The attack charge is not used when you miss an enemy.

Axes of Ichors

  • Try not to leave “the landing area” of Divine Judgement. Otherwise your attacks won‘t generate bonus health.

  • The attack may look mighty, but you should never go against multiple enemies, because you do not have enough sustain and damage.

Divine Judgement

  • Since this ability generates bonus health for your allies, it’s great to use to secure kills with your teammates.

Assassin’s Charge

  • It’s okay to use this ability as a movement ability when you going back from spawn. You go further when you do not have enemies on your spear.

  • Usually you want to use your Spear of Ichors right after your carried enemies to the max distance, because your attack charge is full.

    • You either carry an enemy into the air, and then attack them with your primary to deal extra damage.
    • Or your carry them to the ledge, and then attack to move them further and do not let them escape.

Heven’s Retribution

  • The spear you toss is a projectile, while the ribbons are deployables. Which means that both Magneto and Phoenix can destroy your ult on different stages.
En Ru